top of page

 *To Put A Script Into A Part, get a part (block, cylinder, or ball) and add a script inside  | SCRIPTS WITH THE #  Symbol means its in BETA and doesn't function properly yet

 Put a script on the part then do | script.Parent.BrickColor = BrickColor.new ("Color Name")

Change The Color Of A  Part

Make  parts move at  certain directions 

 Put a script on the part then do |

script.Parent.Velocity = Vector3.new (0,0,0)

Edit the 0's  to change its  velocity

Change The Color Of A Part When Touched

 Put a script on the part then do |

script.Parent.Touched:connect (function()

                           script.Parent.BrickColor = BrickColor.new ("Color Name")

end

Make  A  Part  Repeatedly  Change Color

 Put a script on the part then do |

while (1) do

       script.Parent.BrickColor  = BrickColor.new ("Color")

     wait (1)

     script.Parent.BrickColor = BrickColor.new ("NextColor")

wait (1)

end)

end   

(This script is a while loop, you can add more colors by repeating the process)

Change the shape of a part in a script

 Put a script in the part | Script.Parent.Shape  = "shape" (shapes can be  "ball" "block" and "cylinder"

#Anti  Speed, Fly, Infinite Health (Beta)

 

--First add a script to WorkSpace then add this script 

-- PokeCedGo Anti Script PCG V.01 | (Beta) May have Problems

 

me = script.Parent:FindFirstChild ("Humanoid")

 

TestCounter = 0

LastTime = 0

LastState = 0

 

-- No Fly

function checkstate(state)

if state == Enum.HumanoidStateType.Flying then

me.Health = 0

end

end

 

-- No Infinite Health | No god mode

if me.Health > 100 then

me.Health = 0

end

 

-- No Speed

if me.WalkSpeed > 16 then

me.Health = 0

end

 

 

 

if.StateChanged:connect(checkstate)

 

end

 

-- Scrip End - Poke's No Health Hack / Fly Hack / Or Speed Hack

Part Remove When Touched By  Something

 (Place a part in workspace) Add a script on it

scrip.Parent.Touched:connect(function()

         script.Parent.Transparency = 1

     script.Parent.CanCollide = flase

end

bottom of page